Sony’s attempt to improve PS1 games at 50Hz on PS Plus only makes things worse
Sony has attempted to upgrade the 50Hz versions of some PlayStation 1 games to PS Plus. Triesbecause it didn’t really work.
In the course of the PS Plus reboot that had already taken place in Asia, it turned out that Sony relies on the 50 HZ versions for its own versions of classic games – even in non-PAL regions.
Patch brings no improvements
The PAL versions run at a 50Hz refresh rate, so they’re slower than 60Hz NTSC versions.
Sony now wanted to provide an improvement, more precisely an “improved PAL output”, with a patch for individual games. However, this has only made the situation worse. As Twitter user windycornertv reports, this creates distracting ghosting effects.
More on the subject:
The patch, which has so far affected the games Jumping Flash, Everybody’s Golf and Kurushi (Intelligent Qube), attempts to increase the 50 Hz output to 60 Hz. Apparently, this attempts to add missing frames by mixing existing frames together, leading to said ghosting artifacts. See for yourself:
Sony has released a patch for a few PS1 Classics on the PS4/PS5 that “improves” the PAL output.
The patch upscales the PAL code to 60hz by blending frames.
But the technique has introduced these horrible ghosting artifacts.
Here’s a before and after comparison.#ps5 #ps4 pic.twitter.com/S1yphRrKuQ
— Windy Corner TV – Robert (@windycornertv) May 27, 2022
Digital Foundry’s John Linneman doesn’t feel it’s an appropriate solution either, as he points out in a new video covering PS1 emulation in general.
“That doesn’t make up for the low refresh rate of these PAL versions,” he says.
Reference-www.eurogamer.de