WoW: Cross-faction groups – more or less toxic?

WoW: Interface windows, as many and where you want - thanks to addon (1)

WoW Shadowlands will be remembered for many things. Good but difficult raid bosses, a loot system that is far too random, forced decisions and a more than crude storyline. But we will also remember the softening of the factions for a long time to come. Since patch 9.2.5 has been on the live servers, Horde and Alliance players can go together in Mythic Plus dungeons, raids or PvP battles. Opinions on this feature have diverged extremely widely over the past few weeks.

While some players thought the decision was great and the right one, others felt they didn’t want to group with players from the enemy faction. There was teasing and teasing at each other – from “No Zug-Zugs!” to “No Alliance Scum!”. Many also feared that the new feature would not be well received by players and would rather result in more toxicity and hostility. That’s exactly what we looked at at buffed last week and were in over two dozen random groups – from Mythic Plus dungeons to the heroic dungeon master.

05:06
World of Warcraft | Alliance and Horde – the end of the factions is upon us

Some players are stupid…or spiteful

At every opportunity, Blizzard pointed out that the new feature is completely optional. Nobody would be forced to go into a group with players from the other faction and you can also simply switch it off for the group search. Simply remove the hook and you’re done.

However, that already overwhelms a lot of players. In the first few days (and still today) we could read “No Alliance” or “No Zug-Zugs” countless times in the headlines of the group search. Apparently these players weren’t able to uncheck the group creation option, which would solve the problem. Or they wanted to say “Hey, this is a cool group, but YOU can’t play!”. In real life that would probably fall under racism, in virtual Azeroth we prefer to call it “hateful”.

Reference-www.buffed.de