Fallout London: Bethesda recruits fan mod developers

Fallout London: Bethesda recruits fan mod developers

It’s probably everyone’s dream moddersto work on a fan project on a beloved title, only to be spotted and hired by the game’s official development studio. Some Cyberpunk 2077 modders were already happy about the accolade for permanent employment last year, and now this is also the case for developers of the mod Fallout London happened.

Like the fan project team on twitter revealed that Lead Technical Adviser Ryan Johnson was hired by bethesda was recruited to work there as an Associate Level Designer. However, Johnson shared the job change with the team very early on and even did a little extra work in addition to his duties, so that he left the team no negative impact on development from Fallout London.

Fallout London: Not the first job offer from Bethesda to the modders

However, Johnson isn’t the only developer at Fallout London who’s been offered a position at Bethesda. In the same tweet, it was revealed that the project manager Dean Carter could have switched to Bethesda to join the UK-based division of the studio Fallout 76 to work. However, after much deliberation, Carter declined the offer in order to be able to accompany Fallout London to publication.

The Fallout London team added to Carter’s decision: “It’s important to remember that a lot of people just use big projects like this to build their resume and get a foothold in the industry. But some people, like Dean Carter, just do it for the community, For the team, for you! It’s not easy to turn down your lifelong dream of continuing to work on a project for nothing.”

Ryan Johnson isn’t the only one to prove that working on fan projects like Fallout London is a great way to gain a foothold in the industry. As kotaku reported, another person was recruited from the Fallout London team around this time last year: Stephanie Zachariadisthe lead author of the mod, was hired as an associate quest designer.



Reference-www.pcgames.de