Skull and Bones: The focus is not on the story

after that Skull and Bones from Ubisoft finally one release date got and the first Gameplay trailer was published, more and more information about the pirate adventure is coming to light.

“Skull and Bones is not a narrative game.”

In an interview with True achievements explained Game director Ryan Barnard recently that the Don’t focus on the story lies. Rather, the players would have the Freedom to write your own story, fight naval battles and explore the game world.

Skull and Bones is not a narrative game. There is a basic story that the entire world is based on, but that’s not the main focus. We want players to be able to craft their own stories and play the type of pirate they want to be.”

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Yet there would be definitely narrative elementsas Barnard goes on to explain:

In the game you meet important NPCs called Kingpins, who have their own stories that you learn when you develop a relationship with them by making contracts with them.”

Progression system instead of campaign

Sounds similar in principle to in Sea of ​​Thieves? Right. While the incentive there, however almost exclusively on cosmetic innovations for ships or new armaments, it should also be included in “Skull and Bones”. progression system give.

There is not a classic story campaign. The aim is to build your own fleet, make a name for yourself and become the most feared pirate. Using the progression system called infamy we will receive blueprints for up to 12 new ships, weapons, and armor when we complete ours Improve reputation as fearsome pirates.

Skull and Bones: No fighting on land

The key to this should naval battles in which other ships, settlements and fortresses are attacked. In general, they find Fight entirely on the high seas instead of. However, judging by Barnard’s statements also some on land occur.

There is also a lot of gameplay on land – here you can craft, gear up, socialize, manage your warehouse and customize your ship and captain.”

Skull & BonesPreorder Skull and Bones, these editions are available – preorder guide

“Skull and Bones” appears on November 8, 2022 for Xbox Series X/S, PlayStation 5, PC and Google Stadia. In addition, it should free content for several years (Events, ships, weapons). A long-term gaming pleasure for Single and multiplayer.

Reference-www.playcentral.de