Sonic Origins: Huge update fixes Tails AI issues and more

Sonic Origins: Huge update fixes Tails AI issues and more

Sega has released a new update for Sonic Origins that should take care of many other problems in the collection.

Overall, it’s a fairly extensive update, the developers are using it to fix numerous different problems in Sonic Origins, including Tails no longer disappearing in a stage.

Tails no longer disappears

The extensive patch notes for the update look like this:

  • Sonic the Hedgehog 3 & Knuckles: Added a function to Sound Test.
  • Sonic the Hedgehog 2: Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.
  • Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.
  • Sonic the Hedgehog 2: Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.
  • Sonic the Hedgehog 3 & Knuckles: Adjusted Competition Mode on the Nintendo Switch so that it can be played without registering two Joy-Cons / Pro controllers. *Made registration for two Joy-Cons / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.
  • Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.
  • Fixed a bug in the “Fireball Dash” mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.
  • Fixed a bug in the “Slippery Swim” mission that was causing invisible blocks to appear in areas they aren’t supposed to appear in.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.
  • Fixed a bug in the “Animal Rescue” mission where players would stand on top of clouds instead of bouncing or falling off them.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.
  • Sonic the Hedgehog 2: Fixed a bug that caused Tails’ flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.
  • Sonic the Hedgehog 2: Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.
  • Fixed a bug in the “Bounce House” mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.
  • Fixed a bug in the “Extreme! Super Sonic Finish” mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.
  • Sonic the Hedgehog 3 & Knuckles: When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.
  • Sonic the Hedgehog 3 & Knuckles: When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles’ boss area route.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.
  • Sonic the Hedgehog 2, Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player’s Best Time.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting “Restart” would cause players to start the stage from an unnatural position.
  • Sonic the Hedgehog 3 & Knuckles: Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.
  • Sonic the Hedgehog 2: Fixed a bug that was causing crashes due to incorrect object calculations.
  • Fixed a bug in the “Aerial Attack” mission where players would get stuck on blocks and be unable to move.
  • Fixed a typo in the credits.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting “Restart” would move the player to a different Act.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where coins would be increased in debug mode.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.
  • Sonic the Hedgehog 3 & Knuckles: When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting “Restart” after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.
  • Removed an extra space from “PlayStation Store” in the Simplified Chinese text. (PlayStation 5 / PlayStation 4)
  • Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S)
  • Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation 5 / PlayStation 4)
  • Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch)
  • Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S)
  • Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S)
  • Fixed a bug where launching the game while connected to a network, disconnecting from that network after reaching the Main Menu, playing a sound in the Museum, and then returning to the Main Menu would result in a crash after 15 seconds. (Xbox One / Xbox Series X|S)
  • Fixed a bug that was causing lower-performance GPUs to be automatically selected in multiple-GPU systems. (Steam / EpicGames)

Sonic Origins was released in June 2022 and had some problems after the launch. For Martin, too, it was “not the ultimate collection I was hoping for” in the test.

More Sonic Origins news:



Reference-www.eurogamer.de