Souls game with cool mechanics is leaving the Game Pass – thanks to the short playing time, you can still get through beforehand

You can still play Mortal Shell in Game Pass in the remaining time if you hurry.

You can still play Mortal Shell in Game Pass in the remaining time if you hurry.

You can still play Mortal Shell in Game Pass in the remaining time if you hurry.

Souls games can be real hunks. Elden ring for example, with a playing time that often slips into the three-digit range, this is an exceptional example, but we can also sink a good 30 to 40 hours into many other genre titles. MortalShell However, you can get through it much faster – and the game also comes with some cool mechanics of its own, which are worth checking out.

That’s how much time you have and that’s how long the game is

Mortal Shell is still until November 30 in Game Pass. The game will be at howlongtobeat.com given by the users as a good ten to 13 hours. In the almost two weeks that the Soulslike will remain in service, this should be quite feasible for most of you.

But beware: Especially with Souls, the playing time depends very much on your experience in the genre. Anyone who has hardly played Souls can hang on longer, while old hands will surely get through it faster.

Here you can get an impression of the game:

The sinister Mortal Shell is pushing all the Dark Souls buttons in the gameplay trailer






1:04


The sinister Mortal Shell is pushing all the Dark Souls buttons in the gameplay trailer

If you are looking for other titles that you can play in Game Pass, then take a look at these lists:

That’s what makes Mortal Shell special

The name is Mortal Shell program: An important core element are our shells, i.e. covers. Namely, we play an initially naked and rather vulnerable alien-like being. This puts on the “covers” of dead people to protect themselves. At the same time, it benefits from the various values ​​that these “overbody” bring with them, such as an increase in endurance.

Another cool mechanic is hardening: The fights are generally very similar to Dark Souls and Co.: We have to use our stamina, get to know the enemy’s attacks in order to react precisely and we must never underestimate the normal level opponents. However, instead of blocking attacks with a shield, we can harden to deflect our opponent’s blows.

This extremely handy feature brings an exciting dynamic to the battles. By the way, the highlights of this title are more the levels and the dark and mysterious world than the bosses.

In our article on the best non-FromSoftware Souls games, colleague Chris also praises the “roguelike” mode that the title also offers. This ensures that, among other things, opponents and objects are randomly relocated and provide new challenges.

Are you still going to take on Mortal Shell?

Reference-www.gamepro.de