Destiny 2’s Void 3.0 turns the Light subclass into the Stasis system

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Bungie revealed in their Destiny Showcase that all of Destiny 2’s Light subclasses (Arc, Solar, and Void) will be converted to the Darkness / Stasis system over the next year. Just a few days later, the studio gave gamers your first look in the first subclass to be updated: Void.

The study revealed for the first time that players will not unlock a new Darkness subclass in The witch queen or any point before Destiny 2the 2023 expansion, Lightfall – something creative director Joe Blackburn discussed on a Twitch stream an hour earlier. Bungie also said that players will not unlock new skins or stasis shards in Season of the Lost.

For the uninitiated, Stasis offers the traditional class ability, jump augmentation, grenade choice, and melee ability. But players can also choose up to two Aspects, which increase the subclass with new abilities or functionalities, such as letting Hunters hold a button in mid-air to return to earth. Void 3.0 will work in a similar way, but it appears that players will be able to select multiple Supers, rather than Stasis’ single Super option.

Also like Stasis, Void will get key terms that define it, called “verbs” by Bungie. These work in a similar way to Stasis’s “Slow, Freeze, and Shatter” offering, and are advantages and disadvantages that are combined with each other. For Void, the verbs are “Suppression, Weaken, Volatile”. [Ed. note: Hey, Bungie — “suppression” and “volatile” aren’t verbs.]

Suppression is all about blinding and disabling enemies, preventing them from using abilities or, for AI enemies, shooting. Weaken increases the target’s incoming damage and slows their movement. And Volatile causes affected enemies to explode after death or after taking enough bonus damage. Void Guardians may also apply an Overshield, Invisibility, or Devour (a lifesteal buff) to their allies.

In addition to revealing the verbs, Bungie showed players a host of new Supers and Aspects for each updated class.

Nightstalker Hunters will get a new version of the Moebius Quiver Shadowshot, which currently allows players to shoot multiple arrows. In the Void 3.0 version, players will fire two volleys of three arrows each. The arrows will search for enemies and bind them with multiple Void Anchors, which will also make them volatile.

A new skin for Nightstalker hunters, the Stylish Executioner, will also render the hunter invisible and grant them Truth whenever they kill a volatile, suppressed, or weakened enemy. Nightstalkers will also weaken enemies if they use a melee attack against enemies while invisible with this Skin equipped.

Destiny 2: The Witch Queen Void 3.0 Titan uses shield throw

A Titan Void 3.0 throws his shield at an enemy Cabal in Destiny 2: The Witch Queen.
Image: Bungie

Sentinel Titans will gain a new Melee and Appearance ability. Overwatch empowers the Titan’s Barricade with Void, giving the Titan and the allies behind him a powerful Overshield. The Sentinel Titans will also receive a new melee ability called Shield Toss, which essentially allows them to act as Captain America outside of his Super. The shield can bounce between enemies, and the Titan will gain some Overshield charge for each enemy it hits.

Warlocks seem to be able to see the most unique changes in Void 3.0. Pocket Singularity is a new melee projectile that tracks enemies and knocks them out of cover and makes them volatile when it explodes. Children of the Old Gods is a new skin that invokes a “sentient black hole” when the warlock places a rift. The “Kid”, as Bungie calls him, will latch onto nearby enemies like a Metroid, weakening them and refunding grenades or melee energy for Healing Rift users or health for Empowering Rift users.

Bungie elaborated further on these changes saying that while many things will change with Void 3.0, players should have more options for creating new builds, as well as mixing and matching old abilities. The study gave some interesting examples like Spectral Blades with Vanishing Step for Hunters, Ward of Dawn and Controlled Demolition for Titans, and Handheld Supernova and Devour for Warlocks.

Bungie promised more reveals closer to Void 3.0’s debut in The witch queen on February 22, 2022.

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