Call of Duty: Vanguard: New update with important bug fixes is available

Just before the weekend, Sledgehammer Games released a new update for the first-person shooter Call of Duty: Vanguard. That should especially please those of you who had or have problems with the so-called buying rounds. In the past it could happen that after such a round you suddenly join the game without a second weapon or with your bare fists – a more than uncomfortable starting position.

Furthermore, the developers have made the spawn mechanics on some maps. In this regard, significantly fewer errors and problems should appear after installing the update. There have recently been several reports that players on the “Desert Siege” map suddenly appeared right next to an opponent. This should no longer happen in the future.

The current (English) patch notes for Call of Duty Vanguard at a glance:

Multiplayer

  • Fixed a spawn trap in the cave on Numa Numa while playing Domination, Team Deathmatch, or Kill Confirmed
  • Increased the point-blank range for sniper challenges
  • Fixed spawning close to enemies on Desert Siege
  • Fixed players spawning into a buy round with fists and no secondary weapons
  • Fixed reticles challenges that were not tracking past the first challenge
  • Incendiary rounds no loner trigger a fire death or burn damage voiceover on corpses
  • Fixed the Secrets of the Pacific Get 3 wins challenge tracking losses as wins during FFA
  • Fixed a messaging error in Champion Hill about purchasing the BAR when the weapon was not purchased
  • Fixed the broken clan XP bar display after level 1
  • Fixed a rare bug that causes your FoV slider to lock
  • Fixed FFA losses recording as wins for operator challenges
  • Fixed a rare crash on the MVP voting screen
  • Combat Shield will now protect player’s backs once stowed
  • Fixed Invisible player models in MVP voting and Play of the Game
  • Fixed a bug affecting Constanze’s skin progression
  • Operator Challenges no longer appear to reset after completion
  • Inaccurate unlock requirements for Weapon Challenges now display correctly


Vanguard: Zombies

  • Addressed an issue that allowed players to get outside of the map
  • Addressed issues with players who died in a downed state not transitioning properly to Spectator mode
  • Fixed a bug that gave players the default pistol when downed instead of a Pack-a-Punched version, if they own one
  • Camo Progression: All pistols challenges can now be properly completed
  • Exfil: The kill count to Exfil now correctly tracks zombies killed
  • Self-Revive: Addressed an issue where players wouldn’t receive Legendary Covenants at the Alter
  • After-Action Report: Players are no longer returned to Lobby when attempting to view post-match unlocks
  • Field Upgrades: Addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances.

Last current video: PCTrailer

Reference-www.4players.de