Minecraft: 5 highlights that you should check out in the new patch 1.18

The 1.18 patch of Minecraft has changed a lot in the game. So much so that you should definitely pay attention to these 5 important changes.

The new patch 1.18 has appeared in Minecraft. The second part of the “Caves & Cliffs” update brought a lot of new features, improvements, but also some adjustments to the spawning of different objects. We introduce you to 5 highlights that you should pay attention to in your Minecraft worlds in the future, because they could drastically simplify your life – or at least provide a great sense of achievement.

1. The world is 50% bigger

As soon as you create a new world, you will inevitably be able to enjoy the new panoramas, because huge mountains and gigantic caves adorn the landscape. Some people ask themselves: Has Minecraft always been this big? The clear answer to that: no.

The game world has grown by a whopping 64 blocks both downwards and upwards, so a total of 128 levels on which you can let off steam. Since the previous world only ranged from 0 to 256, that’s an increase of a whopping 50%!

First and foremost, this allows significantly more freedom and creativity, because your buildings, which can now be even more gigantic and therefore more detailed, also benefit from the new height.

A small disadvantage: Larger worlds also require more power from your computer. But that should be manageable when you see the wonderful results.

Minecraft Huge Mountain Range
You see such gigantic mountains more often, they run through several biomes.

2. More diamonds while exploring

There is now a new source for diamonds. Not only has the spawn of diamonds been significantly shifted, but new diamond mining options have also been added. We show you in the guide how you can now find diamonds in Minecraft.

If you are in the deepest depths of Minecraft, between the levels Y: -63 and Y: -8 and encounter a fossil there, then some parts of the fossil will be replaced by diamonds! Ordinarily, parts of fossils are only replaced by coal, but in these deep plains there are diamonds instead.

This makes it particularly worthwhile to explore the cave systems all the way down. Not only are large parts of the world exposed there and you can find many ores on the walls, but sometimes you run straight into a fossil and can properly replenish your diamond supply.

3. Axolotls are now much rarer (but just as cute)

The little axolotls had taken the hearts of Minecraft players by storm when they were added to the game in patch 1.17. But patch 1.18 takes some of this joy back. Because so far the axolotl could still spawn in almost any body of water. Completely regardless of whether it is a small pond, a sea or a small river. That has now been changed.

With patch 1.18 you will find the axolotl exclusively underground in a single biome, the “Lush Caves”. So if you want to get such a cute companion (or simply kidnap with the bucket), you can no longer avoid exploring the deepest depths of Minecraft.

4. A whole new way of creating the world

A bit more technical in the details, but quite important is the revision of the world creation. Because not only does Minecraft now naturally create much larger and more impressive mountains with huge cave vaults – the whole “logic” behind the creation of the world has been changed.

In a somewhat simplified way, this means that you can no longer find mountains in just the right biome – a huge mountain can encompass several biomes at the same time. On one side of the mountain, for example, there could be a beautiful, green forest, while the other half is covered with a huge blanket of snow in an ice landscape.

The transitions between these levels are now much smoother and less drastic. Especially when they take place on high mountains, it sometimes creates really beautiful areas in which you want to build a camp immediately (and gradually spoil the place through overexploitation and accidental fires – you know that).

The YouTUber iDeactivateMC offers even more details:

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5. Light sources are much, much, much better now

Anyone who builds their first home in Minecraft knows the problem. The whole area has to be showered with innumerable torches so that a skeletal archer does not appear or a creeper spawns in the dark.

The result was that the whole area was spoiled by innumerable torches just to ensure safety.

In patch 1.18, even the most paranoid gamers can renounce this problem. Because from now on an artificially created light level of 1 is sufficient to prevent monsters from appearing.

In practice this means that you only need a quarter of the torches to make the same amount of area “safe”. You can now weave significantly darker areas into your buildings without having to worry that the moans of zombies will soon echo through your four walls.

Note, however: This only applies to artificial light such as torches, campfires or lanterns. If only daylight is available as a light source, enemies can still appear as soon as the light value falls below level 7.

We have revealed to you what else is in patch 1.18 here.

Reference-mein-mmo.de