Shin Megami Tensei 5 –Test, Rollenspiel


Nchster Halt: Apocalypse

Shin Megami Tensei 5 is set in Tokyo, traditionally a popular destination for any extraterrestrial power striving for the global demise of mankind. This time the distant metropolis becomes the scene of the final battle between God and Lucifer. The bad guys win and leave a ruined world. Of course, there has to be a hero who should bring everything back on track. In this case there are even two. You start the game as the average Tokyo student who is in the wrong place at the wrong time. By a strange coincidence he is moved twenty years into the future and ends up in a post-apocalypse. Shortly before he can fall victim to a local group of demons, the young man is rescued by a mysterious being called Aogami.

When the student touches the stranger’s helping hand, the two merge through a supernatural bond and become a Nahobino: an ethereal being made up of two souls. As a Nahobino, you embark on a long journey to find out what happened twenty years ago and whether the world can be restored to its old state. Most of the action takes place in four spacious, open areas of post-apocalyptic Tokyo. Destroyed buildings and important landmarks rise from sun-scorched deserts or gloomy landscapes. As a player, you will spend a lot of time in these

Above all, the figure design and the effects stand out visually.  The surroundings, however, h

Above all, the figure design and the effects stand out visually. The surroundings, on the other hand, could have been more varied.

Spend levels, but visually almost the same thing is presented to you. Even if this fits in with a post-apocalyptic location, the design of the environment appears uninspired and de-emphasized in the long run. The Unreal technology used is not exhausted in this area.

Catch ‘Em All

The focus of Shin Megami Tensei 5 is not on sightseeing tours, but on confrontations with the monsters that live there. They’re also very keen to get on your skin and if you’re not careful, they’ll attack you from behind. As a Nahobino, you can easily avoid them and even run away. As soon as you attack a demon or it touches you, the screen switches to combat mode, as in many other role-playing games of this type. The clashes are classically turn-based, if you have asked your opponent to fight, it’s your turn first. There are several elementary skills such as B. fire, ice, light or shadow, but also objects that can be used. You and your opponents have strengths and weaknesses that want to be exploited. The more weaknesses of your opponent you exploit, the more moves you get. This can go so far that your opponents have no chance at all of launching their own attack. So choose your tactics carefully and find out the weaknesses of your opponents as quickly as possible.

Jack Frost is a companion who attacks opponents with ice attacks.

Jack Frost is a companion who attacks opponents with ice attacks and looks a little different from what one would imagine given its origins in English folklore.

So that you are not completely on your own in the fights, you can recruit the demons that you meet on your journey into your group. Since there are no random encounters in the game, you can mostly choose who you want to interact with. With every interaction you have two options: Either you fight the demons to gain experience points or you talk to them to get them as a companion. So that the often cheeky beings are kind to you, you have to negotiate with them. Depending on the personality of the charlatans, you either have to give the right answers to their questions or give them gifts that can sometimes be really expensive. With them you can put together a team of three demons, each with their own strengths, weaknesses and special tricks. In addition, you have the option of always having additional demons with you in reserve, who, like the active members, can rise in their levels after winning fights.

Reference-www.4players.de