LoL nerft the magic teleport, players mock: When will the Toplane become its own game?

In League of Legends, Pre-Season 12 is currently running. Riot Games are using it to bring some major innovations or to carry out experiments. There is now an adapted version of the Summoner Spell “Teleport” on the test server, but it is not well received.

What kind of spell is that? Teleport is a special ability with which a player can teleport to a friendly tower, minion or ward. This spell is particularly popular on the top lane, so that the player can also influence what is happening in the other lanes.

Teleport is usually used to:

  • To quickly get back into your own lane after a death or a shopping spree
  • Do a gank on the botlane
  • To get involved in the fight for the dragon

But this flexibility does not seem to be wanted in the future.

What changes? On the test server, the teleport can only be used on friendly structures – i.e. on towers. Only after 14 minutes is there an “Unleashed” version of the teleport, which then also allows you to jump to minions or wards.

However, the casting time has been reduced from 4.5 to 4 seconds.

Lol neuer Teleport
This is what the teleport looks like on the test server.

A major intervention in the early game and a strong separation of the top lane

How is the change being received? In reddit, many players react rather negatively to the change. Because she intervenes heavily in the early game of a match. There the teleport was a popular method to help your own botlane and also forced the players in the toplane to make a decision:

  • Would I rather get back on the lane to farm?
  • Do I keep the teleport to help the other lanes?
  • In addition, the teleport could also be used to change the status of the lane, because the minion being teleported to no longer moves and also briefly brakes the following minions and because it also becomes invulnerable.

Exactly such decisions will be made for the players in the future, criticizes the user PhantomRager (via reddit):

I’m a toplane player and I don’t like that change. Finding the right time to turn the TP into a botlane takes skill. You can’t just dare the TP to the botlane because if you don’t get defeated, the enemy has 2 free waves and at least one plating. Or he can also come into the botlane. It’s not that teleporting into the botlane was free.

Also the reddit user SirVampyr thinks that LoL generally allows less and less freedom of choice: “Maybe I’m just a LoL boomer, since I’ve been playing since 2010, but the way they do it [die Entwickler] becoming more specific with your changes somehow destroys the discovery of new tactics and options. “

Players now fear that the players will only stay on their top lane for the first 14 minutes and will no longer have any influence on the game.

The top lane is increasingly separated: Some players even mock that Riot completely separates the toplane from the game and, in return, protects the botlane more and more. Because the influence of the toplane on the game is quite small if you can neither help in the botlane nor with the kite.

Some players joke that you could put the top lane in a game of its own:

However, the changes are still only on the test server. Patch 11.25 will show whether they will actually be adopted in League of Legends. It should come into play on December 22nd.

Pre-Season 12 brings some changes

What else will change with the pre-season? The pre-season 12 has already made some innovations:

However, the new change to the teleport makes for quite a bit of conversation. How do you see the adjustment? Do you like them or do you think they are unnecessary?

Reference-mein-mmo.de