FIFA 22: New Title Update 4 changes the gameplay – corners, goalkeepers, passes

The new Title Update 4 is coming up in FIFA 22. That comes with a lot of changes to the gameplay and solves an annoying problem with the lines on the court.

When is Title Update 4 coming? The new Title Update 4 for FIFA 22 was officially announced on Twitter for “soon”, ie soon on the PC. Usually the updates always went online during the day of these notifications.

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On the other hand, you will have to wait a little longer for the changes on the consoles. In the past, it always took a few days for the updates to be available on PS4, PS5, Xbox One and Xbox Series X | S.

However, the update should be eagerly awaited this time. Because there are numerous changes that should affect the gameplay.

Update 4 solves the line problem and tweaks the gameplay

What will change with the update? This time it is again an update with a lot of points that are being addressed. We show you the most important points here.

One change that will please many players is the lines and markings on the pitch. They can be redesigned in color in FUT – but some jokers simply used lines that were barely or only very, very difficult to see.

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This will be solved with the upcoming update: Then you should only see your own line selection, and not that of the opponent, even in away games.

What’s changing in gameplay in FIFA 22?

Much of the update consists of numerous gameplay changes. You can find the most exciting ones here.

  • The goalkeepers are turned: The actually strong goalkeepers could sometimes keep weak if the ball shot past them close, went between the legs or flew past the head. In addition, the shooting aid is reduced when the goalkeeper is close to the post. Such goals, from an acute angle, could therefore be more difficult to achieve.
  • In addition, keepers could deflect shallow but durable shots into their own goal. That should also be resolved. In addition, goalkeepers charging out could sometimes come close to the ball, but then ignored it.
  • The corners are adjusted: If you play with a corner setting that is only set to 1 or 2 bars, more players are now positioned outside the penalty area and on the center line. Here a currently very popular corner variant is likely to be weaker, which apparently produced too many goals.
  • The defending AI also gets smarter when it comes to corners.
  • Passports: The “Driven Pass”, ie a strong pass into the barrel, can now be more easily intercepted by defending players.
  • Player change: Sometimes the wrong players were selected when changing players when you actually wanted to take over a central defender with the right stick. That is being tackled. Other errors when changing players with the right stick should also be improved.
  • Referee: Sometimes fouls were not called when the tackle was clearly too late. It also happened that false fouls were whistled for players who just got up after a tackle.
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There are also numerous other bug fixes and adjustments. You can find the complete overview of the changes at EA (via FIFA Forums).

Further adjustments concern bugs in the career, pro club and volta mode as well as new content that is being added. These are primarily updates for jerseys, effects, cheers and the like. In addition, a total of 124 star heads, i.e. real player faces, will be adapted or newly added. Which it is is still open.

In FIFA 22, the TOTY event is also getting closer. You can find out everything about the TOTY election in Ultimate Team here.

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