ESO: All (non-DLC) dungeon item sets at a glance – with localities

nightmare knight
(heavy) Spindle depths
(Glenumbra) When you deal melee damage with weapons, you apply Minor Maim to all enemies within 8 yards for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds. escapee
(medium) banishment cells
(Auridon) Gain Minor Expedition at all times, increasing your movement speed by 15%. touch of the netch
(easy) Darkshade Caverns
(Deshaan) Adds 377 Weapon & Spell Damage to your Shock Abilities. bark skin
(medium) Eldengrund
(Grahtwald) Reduces the duration of immobilizes and slows on you by 50%. Being stunned or slowed restores 1,744 Health and 808 Stamina. This effect can occur once every 5 seconds. Burning Magic Weaver
(easy) City of Ashes
(green shade) When you deal Flame damage with an ability, you apply a Burn status effect to the enemy, increasing your Spell Damage & Weapon Damage by 461 for 8 seconds. These effects can occur once every 12 seconds. Dreug King Slayer
(heavy) mushroom grotto
(stone falls) Permanently grants you Major Brutality / Sorcery, increasing your Spell & Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your movement speed by 30%. Durok’s curse
(heavy) Selenes net
(Reaper’s Mark) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and life regeneration by 16%. This effect can occur once every 7 seconds for each enemy. Ebony Armory
(heavy) Crypt of Hearts
(Riftspire) Increases the maximum health of you and up to 11 party members within 28 yards by 942. ice forge
(heavy) Castle Dreadfrost
(Ostmarsch) When you deal cold damage, you also deal 334 Flame damage to all enemies within 8 yards of the original target. This effect can occur once every second and scales with your Magic & Weapon Power, whichever is higher. field doctor (easy) Wayrest Sewers
(Storm Haven) When you critically heal yourself or an ally, you grant the target a damage shield that absorbs up to 4058 damage over 6 seconds. This effect can occur once every 6 seconds per target. Feldwebel
(heavy) Wayrest Sewers
(Storm Haven) Increases the damage of your full-power Heavy Attacks by 2126. Worm wardrobe
(easy) Chambers of Madness
(Kalthafen) Grants 136 magicka regeneration to you and up to 11 party members within 28 meters. prayer shawl
(easy) Spindle depths
(Glenumbra) Overhealing yourself or an ally grants them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds. Sorcerer’s Robes
(easy) Selenes net
(Reaper’s Mark) If you use an ability with a resource cost while you are below 25% of your maximum magicka, you regain 10,690 magicka. This effect can occur once every 45 seconds. faith warrior
(medium) Volenfell
(Alik’r Desert) Dealing direct damage with a displacement, moving, teleporting, or pulling attack breaks the ground beneath you for 10 seconds and grants you a damage shield for 6 seconds, absorbing up to 5511 damage. Every 2 seconds you and up to 11 party members gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and scale with your Magic & Weapon Power, whichever is higher. Ember Shield
(heavy) City of Ashes
(green shade) When you perform a full-power Heavy Attack, you increase your Physical Resistance and Magic Resistance by 3108 for 6 seconds and inflict 320 Flame damage to all enemies within 5 yards every second. The damage scales with your physical resistance or magic resistance, whichever is higher. sanctuary
(easy) banishment cells
(Auridon) Increases healing received by you and up to 11 members of your party within 10 yards by 10%. Hircines Schein
(medium) Selenes net
(Reaper’s Mark) Grants 136 stamina regeneration to you and up to 11 party members within 28 yards. cavers
(medium) Spindle depths
(Glenumbra) Reduces the cost of your Undaunted abilities by 10%. When an ally uses any of the synergies provided by these abilities, you regain 687 magicka and stamina. This effect can occur once every 5 seconds. rattle cage
(heavy) Chambers of Madness
(Kalthafen) Gain Major Brutality & Sorcery at all times, increasing your Spell Damage & Weapon Damage by 20%. Leviathan
(medium) Crypt of Hearts
(Riftspire) Grants 1439 Critical Strike Rating. light speaker
(easy) Eldengrund
(Grahtwald) Increases your Spell & Weapon Damage for Healing Wand Abilities by 565. song of the lamia
(easy) Arx Corinium
(Shadow Fen) When you use an Ultimate, for each point of the Ultimate’s cost, you and your party members within 20 yards of you restore 23 Health and 23 Magicka and Stamina. Bone Pirate Rags
(medium) Black Heart-
shelter
(Bangkorai) While under the effects of a drink, your maximum stamina is increased by 1884 and your stamina regeneration is increased by 125. Magickaschmiede
(easy) Castle Dreadfrost
(Ostmarsch) If you take damage while you are below 50% of your maximum magicka, you regain 7149 magicka. This effect can occur once every 30 seconds. Nikulas’ heavy armor
(heavy) Blessed Crucible
(Rift) Successfully blocking an attack grants a stack of Nikula’s Resolve for 5 seconds once every 0.5 seconds. With 8 stacks, you use them up and throw the next direct damage attack against you within 5 seconds back at the attacker, completely avoiding them. Plates of the Wandering Knight
(heavy) Blackheart Hideout
(Bangkorai) Increases your Magic & Weapon Damage for One-Handed and Shield Abilities by 424. Using one of these Abilities will heal you for 1,476 Life. tormentor
(heavy) banishment cells
(Auridon) When you deal direct damage with a charge, leap, teleport, or pull ability, you increase your Physical Resistance and Magic Resistance by 3430 and taunt the enemy for 15 seconds to force them to attack you. armor of truth
(heavy) Darkshade Caverns
(Deshaan) Damaging an off balance enemy increases your Weapon & Spell Damage by 433 for 10 seconds. Shaking Armor
(heavy) Orkaninsel
(Malabal Tor) When you block an attack, you charge your weapons, increasing your Physical Resistance and Magic Resistance by 4352 for 6 seconds, and your next bludgeoning strike deals an additional 3308 damage. treasure hunter
(easy) Volenfell
(Alik’r Desert) Grants 161 Spell & Weapon Damage. Gain Major Ferocity at all times, increasing your Critical Strike Rating by 2629. Dunebreaker Scales
(heavy) Volenfell
(Alik’r Desert) While blocking, your Physical Resistance and Magic Resistance are increased by 5001. Lumpy Draugr
(medium) Castle Dreadfrost
(Ostmarsch) Grants 2401 Maximum Stamina. sword dancer
(medium) Blessed Crucible
(Rift) Increases your Spell & Weapon Damage for Two Wield Abilities by 565. Seide des Duellanten
(easy) Blessed Crucible
(Rift) When you deal damage with a Light or Heavy Attack at melee range, you cause your Light and Heavy Attacks to deal an additional 1705 damage for 5 seconds. This effect can occur once every 5 seconds. Spinnenkultistenkutte
(easy) mushroom grotto
(stone falls) Increases your Spell Damage & Weapon Damage for Destruction Staff Abilities by 565. strength of the machine
(medium) Darkshade Caverns
(Deshaan) Increases your Spell & Weapon Damage for Physical Damage and Bleed Damage Abilities by 377. storm master
(medium) Orkaninsel
(Malabal Tor) When you deal critical damage with a full-power Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage over 20 seconds. This effect can occur once every 10 seconds. Trennflamme
(medium) City of Ashes
(green shade) Your full-power Heavy Attacks deal an additional 8930 Flame damage to your target over 10 seconds and apply Minor Fracture to the enemy, reducing their Physical Resistance and Magic Resistance by 2974. This effect scales with your Magic & Weapon Power, whichever is higher. Cloth of the Light
(easy) Crypt of Hearts
(Riftspire) Using an ability with a resource cost while in combat while below 33% of your maximum magicka increases your magicka regeneration by 1042 for 20 seconds. This effect can only occur once every minute. overwhelming surge
(easy) Orkaninsel
(Malabal Tor) Dealing damage with a class ability surrounds you in a vortex for 6 seconds, dealing 612 Shock Damage every second to enemies within 8 yards. Recover 15% of damage dealt as Magicka. This effect can occur once every 7 seconds and scales with your Magic & Weapon Power, whichever is higher. Undaunted Bastion
(heavy) Eldengrund
(Grahtwald) Using a taunt ability while below 75% of your maximum health grants you a damage shield for 6 seconds, absorbing up to 13,305 damage. This effect can occur once every 10 seconds. Intrepid unraveler
(easy) Blackheart Hideout
(Bangkorai) If you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks by 1587 for 10 seconds. Intrepid infiltrator
(medium) Arx Corinium
(Shadow Fen) If you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks by 1587 for 10 seconds. Petrifying look
(heavy) Arx Corinium
(Shadow Fen) Grants 618 Critical Hit Rating; Gain Minor Power at all times, increasing the damage of your critical hits by 10%. Vipernbiss
(medium) mushroom grotto
(stone falls) Dealing damage with a melee attack deals 4304 poison damage over 4 seconds. This effect can occur once every 4 seconds and scales with your Magic & Weapon Power, whichever is higher. benefit of forgetting
(medium) Chambers of Madness
(Kalthafen) Grants 243 Spell & Weapon Damage. When you kill an enemy, you fill an empty soul gem and heal yourself for 19,015 health. The heal can occur once every 10 seconds and scales with your maximum Magicka or Stamina, whichever is greater. row of teeth
(medium) Wayrest Sewers
(Storm Haven) Gain Major Ferocity at all times, increasing your Critical Strike Rating by 2629.

Reference-mein-mmo.de