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Diablo meets The Boys is the four-word elevator pitch of Stitch Heads and Raw Fury’s new isometric hack and slasher – and judging from the amount of loot, blood and minced limbs I saw in my hands on demo last week, I’d say they ‘re pretty bang on the money, albeit with an extra dash of borderlands thanks to its cel-shaded comic book visuals. Whichever way you slice it, though, Superfuse makes a striking and violent first impression.

Perhaps it’s because I’m playing as its Berserker class, a large walking slab of man muscle whose ax and (comically large) fists can pulverize anything and everything standing in its way. Or maybe it’s because the devs have given me free rein of the game’s extensive skill tree, letting me pile in dozens of points into attacks, abilities and power-ups normally reserved for later on. Superfuse may be a loot-driven hack and slash with hundreds of different weapons and armor components to pick from, but its skill tree is equally vast, giving you as much flexibility in how your attacks play out onscreen as your various wardrobe choices – and some of its effects are deliciously gory.

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Reference-www.rockpapershotgun.com

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