Final Fantasy 16 promises to bring back the magic of the old parts

The magical magic of long-gone titles is set to return with Final Fantasy 16.

The magical magic of long-gone titles is set to return with Final Fantasy 16.

The magical magic of long-gone titles is set to return with Final Fantasy 16.

During an interview with the Japanese magazine Uniqlo, Final Fantasy 16 producer Naoki Yoshida already revealed that the game is in a “final stage” of development. So fans can probably hope for an early reveal, because the planned reveal is now for planned for spring 2022.

But the last single-player games in the series, Final Fantasy 13 and Final Fantasy 15, were criticized by the community. So that the mood before the reveal is not too skeptical, Yoshida gives a little taste of what fans might be able to expect.

Final Fantasy 16 is said to be bringing back the flair of the old games

Yoshida betrays (translation via Twitter) that the team aims to deliver a game rich in story and gameplay. In contrast to the MMORPG Final Fantasy 14, FF 16 should focus on captivating the players with the mature story. Yoshida has already hinted in the past that FF 16 will be action-packed at the same time, but will probably also offer its own story mode.

Square Enix is ​​already showing us what players can look forward to with FF 16 with a first trailer:

Final Fantasy 16 - Next part of the RPG series announced






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Final Fantasy 16 – Next part of the RPG series announced

In addition, FF 16 is also intended to pick up people who have turned their backs on the series due to the criticism of FF 13 and FF 15. The title is intended to revive the passion of yesteryear, which could mean that the game is more closely based on the older parts of the series:

“We want people who’ve come of age, stuck in the workforce and thought, ‘Reality isn’t as loose as a video game’ and eventually got rid of Final Fantasy, to remember what they were passionate about back then. We’re going to do that Play with that intention.”

https://www.eurogamer.net/final-fantasy-16-producer-hopes-it-will-bring-back-lapsed-players

All information about Final Fantasy 16 can be found here at a glance:

Final Fantasy 16 – Release, Gameplay + more: All information about the new RPG


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Final Fantasy 16 – Release, Gameplay & more: All information about the new RPG

What we know about FF16 so far:

This bothers fans of FF 13 and FF 15

Especially with titles like Final Fantasy 13, criticism was voiced that the areas are huge, but consist of muddy textures and empty levels. The enemies are fake and the fights are always fought in exactly one arena per area.

Final Fantasy 15 has improved a bit due to the detailed environments. However, the premise that the game lengthens as you drive the Regalia car caused many players to shed tears of despair. It was not possible to actively control the Regalia and view the environment with the fast vehicle.

Which Final Fantasy part should Final Fantasy 16 best orient itself to?



Reference-www.gamepro.de