Final Fantasy 16: Wearable AI Gear is designed to help newcomers to the game

Final Fantasy 16: Wearable AI Gear is designed to help newcomers to the game

According to producer Naoki Yoshida, Final Fantasy 16 will have a unique approach to the game’s difficulty. AI-controlled gear lets players choose how much help they want.

Determine the difficulty yourself

In an interview with Famitsu Yoshida explained that Final Fantasy 16 features an action combat system and moves away from the traditional turn-based combat of the early series parts. Since not every Final Fantasy fan has experience with action games, there is an action focus mode and story focus mode.

The story focus mode should be a guarantee that “even those who are not good with action games will definitely have fun with it”. However, instead of weakening opponents here, players are given a variety of items that they can use to activate various features to make certain aspects of combat easier.

“First, in FF16 there is the concept of equipment accessories. In Story Focus mode, AI-implemented accessories are made available from the start, and Clive’s basic controls can be modified by attaching and detaching accessories,” explains Yoshida . “For example, if an enemy attack is imminent, Clive makes a perfect move to dodge it in a super cool way.” So the story focus mode is not a classic level of difficulty.


If the big pile of accessories is too much for you, you can also take them off piece by piece and put them back on again, thus adjusting the difficulty if it gets too easy or too difficult. “I think there are some people who think it’s not an action game if it moves on its own,” Yoshida said. “For those people, there are some elements where you really feel like you’re in control of the game.”

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Every player should be able to use the AI ​​helpers – if they want to

“For example, a slow is applied a few frames before an attack, and during a grace period of about three seconds, you can press the R1 button, time returns to normal, and Clive dodges excellently.” Possibilities like this provide a kind of middle ground between manual and automatic control.

“There are also some features that allow you to perform spectacular combos and switch between summons and abilities just by pressing certain buttons, so if you feel like the Clive you’re piloting isn’t cool enough, you can Equip accessories to increase immersion.”

“We made sure to implement this type of system thoroughly, so we hope that even people who aren’t that great at action will be able to enjoy the great story experience in Story Focus mode “Yoshida said. Even if you start with the action focus mode right from the start, you still have the option of equipping the little AI helpers.

Final Fantasy 16 is expected to be released on the PlayStation 5 in summer 2023.



Reference-www.eurogamer.de