WoW: Dragonflight: More patches with less content – Blizzard’s new path
In an interview with the YouTuber wowcrendor, WoW Game Director Ion Hazzikostas spoke about the future of WoW and also mentioned that patches should come faster in the future, but will bring less content.
From now on everything in WoW will be better, better, more beautiful! Statements like these from the mouth of the WoW developers are not necessarily new and have been made many times in recent years. The subsequent additions, patches or adjustments were…well, let’s put it this way: They did not correspond 100 percent to the statements made. Touted features flopped, story arcs shook heads, and entire patches were scrapped. With Dragonflight everything should be better and better again.
In Dragonflight, you limit yourself to fewer features, but you want them to be rounder, better and, above all, more regularly with new content. At least that is the core message of WoW Game Director Ion Hazzikostas in his interview with the YouTuber wowcrendor. In WoW: Dragonflight, the updates should appear much more regularly and not be as extensive as in the past. The patches thus follow the path specified by the extension. Fewer features, but more quality in them.
Wow (buy now ) Game director Ion Hazzikostas in an interview
Of course, that wasn’t Hazzikostas’ only statement – but it was the most important one in our opinion. Because with that he speaks from the soul of many players who don’t want to wait six months for new content, to then be busy almost 24/7 for days or weeks. Getting content in smaller doses, but more regularly and faster, was one of the biggest requests from players in the past expansion.
Aside from that, Hazzikostas talked about the future of dragon riding, which is currently just an expansion feature in the plans. In addition, he took away the fear from many players that Dragonflight could appear too early and become a weak expansion due to too much hectic – the developers are well on schedule, also because development started before the Shadowlands release. We have summarized all the important statements of the interview for you.
- Dragonflight development is right on schedule and started well before the Shadowlands release. The developers are not worried about meeting the targeted release date.
- The Dracthyr’s new starting zone, the Forbidden Island, is scheduled to come to the alpha servers and be tested as early as next week.
- Whether Dragon Riding, which is currently only planned for this expansion, will be continued depends on the reaction of the players.
- The large zones of the Dragon Islands are designed around dragon riding. This would not be the case in other areas.
- There are currently no other Allied Races planned for Dragonflight.
- For the time being, the revision of the professions only relates to the primary professions.
- Professions should not involve a particularly large random factor. Luck should only play a subordinate role.
- One of the inspirations for the modern talent trees is how the old talent trees were used in new ways in WoW Classic.
- There are two talent trees so players never have to choose between DpS and Utility – because we all know what those choices are.
- WoW: Dragonflight should be patched much more frequently and regularly. But these are smaller.
Do you see the developers’ new way of putting more patches on the servers with less content as better? Or do you like it much more if you only get an update every few months, but that then also contains enough content for a few days or weeks? Tell us your opinion in the comments.
Reference-www.buffed.de