Sony is bringing two of my most-requested features to the PS5
In the past few days we have already reported on the useful innovations that Xbox fans can expect in the coming weeks. Now PlayStation 5 owners have reason to celebrate. Sony has unveiled a number of handy features that not only I, but many of you as well, have been ardently requesting.
First and foremost, 1440p screens are finally supported by the PS5, albeit not fully.
Monitor players dream come true
So far, you could only choose between 720p, 1080i, 1080p and 2160p for the image output of the PlayStation 5. So users of 1440p monitors had to rely on their PS5 model being able to simulate a 2160p display in order to get a sharp picture. We have compiled a list of such monitors here:
more on the subject
PS5: These monitors tickle 1440p out of your console
If your monitor does not have such a function, you can only select 1080p. However, since the Full HD resolution does not scale evenly with a 1440p image output, an extremely washed-out, fuzzy impression is created. This will be a thing of the past with the upcoming update, all 1440p monitors will reach their respective maximum level of image sharpness.
Exact specifications not yet known: Even if you have a monitor capable of 4K spoofing, you’re limited to a 60Hz frame rate, as 120Hz at 2160p is only transmitted with an HDMI 2.1 connection. However, the majority of all 1440p displays only have one HDMI 2.0b port, which receives 120 Hz at a maximum of 1440p.
It remains to be seen whether 120 Hz transmission at 1440p will be possible with the update. But I assume that it will be possible. Currently I can select a frame rate of 120 Hz at 1080p on my monitor, so I expect that a high frame rate will also be selectable at 1440p.
No VRR: Unlike the Xbox competition, the PS5 doesn’t use AMD’s platform-independent FreeSync technology to lock the display’s frame rate to the game’s frame rate. Instead, Sony relies on the HDMI VRR standard, which is part of HDMI 2.1, which is why the report directly excludes that VRR works with 1440p.
Management of the game library
I also appreciate a way to organize my PlayStation library. With the upcoming update it will be possible to create 15 lists of 100 tracks each. On the Steam Deck, I use a similar feature to categorize games based on whether I have yet to play them, have finished them, or don’t want to continue playing them. Really practical!
This is what the lists in the game library look like:
social interaction
Sony wants to increase interaction within the PlayStation community with some new features. In detail this means:
- We can do one in the future Request screen sharing from friends. Here, too, Sony seems to have taken some inspiration from Steam, the feature has been there for a long time.
- If a member of our PlayStation party plays a title that we also launched, we get it a notification that allows us to immediately join the game session.
- In the text chat of the “Game Base” we can in the future Send voice messages and animated stickers.
- That Faster access to profile of new friends.
More innovations
A few extra tidbits are also included in the package, such as comparing ordinary stereo sound with 3D audio in the PS5’s settings menu. This should make it easier to choose the desired sound profile. In addition, ongoing game activities are placed more prominently in the PS5 menu.
Unclear release
Sony explained on the official PlayStation blog, that the update should appear in the course of the year, but it is already available as a beta. Previous beta updates I’ve looked at have typically rolled out to the general public within a quarter, so I expect you won’t have to wait too long. If you want to take part in the beta, you can via the Sony official site apply for it.
Classification of the editorial team
Are you gaming on a 1440p monitor? If not, how would you divide your game library?
Reference-www.gamepro.de