WoW: Destiny raids are too easy – and that’s perfectly fine!

WoW: Best Druid Items for Cartel Confusing Dinar (1)

In the 4th season of WoW: Shadowlands, the Blizzard developers started a whole series of different experiments. Starting with old and new dungeons in the Mythic Plus system, through items that can be bought from the raids and their upgrading, to the removal of various restrictions and of course the Fateful Raids. The latter should upgrade the previous raids of the expansion with new affixes and upscaling and keep them interesting and exciting until the start of Dragonflight.

And so, at the start of the 4th season, countless guilds went into the first fateful raid, Nathria Castle. Since this is a new raid tier, at least in terms of item level, many guilds approached it rather cautiously. Although Mythic mode was available right from the start, most groups first approached the bosses with their new mechanics in normal or heroic mode. After the first few bosses, however, many were disillusioned. There was no sign of a challenge far and wide. Castle Nathria was far too easy for groups with halfway decent gear.

Reference-www.buffed.de