Roadwarden Review

Roadwarden Review

Roadwarden is one of those completely text-based RPGs that are no longer very popular. Let’s see if he manages to capture the players and tell us his story

Roadwarden brings back the text-based games, something quite forgotten at this time. Obviously, there is everything here, good music, good drawings, only the main thing is the text.

We embody a Roadwarden, who is a road guard, they carry messages, doing different types of jobs and above all, they know their people from their city.

The Roadwarden that you embody decides to achieve something, from the beginning of the game and this goal will definitely influence you on different occasions. You will also have to choose the class of your character, a fighter, a magician, an alchemist.

I played as a starting fighter with certain equipment and skills that surely helped me along the way. Had I chosen the other classes, I think my experience would have been about 80% the same – some people and scenarios would almost definitely play out differently with another class.

But this game is all about exploring, chatting, and preparing. It has a huge world, this is a game in which if you could spend many hours. This game offers us a huge number of things to do and leaves you free rein on how to solve any problem.

Here from what I have noticed, each character is unique, and obviously, there is a different level of detail on each character due to their importance in the game. Yet everyone feels important to this world, contributing to the lore and myths that make Roadwarden fascinating, including the humble merchants and artisans. And the missions are the most varied.

You can be a messenger, kill monsters, explore some land, clean something specific. I can’t tell you that these missions are the newest, but they definitely have an incredible level of detail. Say, these missions can be complicated, you may need to use your social skills to get something that allows you to complete the mission, and so there is a long chain of impediments and curiosities within each mission.

Roadwarden is also a resource management game. Of course, if our hero loses all of his health to him, the game is over and you have to load a save, but this rarely comes into play; health serves more like a finger-wagging mechanism that forces you not to take too many stupid risks or stay hungry.

Other fine details play a significant role in one’s ability to relate to others, such as religion, health status, cleanliness, inventory, and watchman’s style of conversation. This is where game design comes into play. While choosing where to go and how to talk to people is deeply satisfying.

Your diet is directly proportional to your quality of sleep, but the quality of your bed also has an influence (Personally, this has happened to me before). Your cleanliness will also influence the confidence you generate. And all this is related to time, because you have a number of specific days to explore and do everything you need, and each action you do will consume your time. Even taking a shower consumes a considerable amount of time. So take advantage of the time.

Graphically the game is well detailed, with a pixel design that brings us a lot of nostalgia and a limited color range. I personally would have liked to perceive more colors, but it is not something that prevents me from enjoying the game.

I can also complain about some continuity problems in the story, because definitely some of my actions did not take me anywhere or have continuity.

The music is quite special, always in keeping with the atmosphere, the music is almost always melancholy, meandering, thoughtful. Even during aggressive encounters, the rhythm perks up, but maintains its slight reliance on the strings along with the percussion.

conclusion

In short, Roadwarden is a very entertaining game, much deeper than it might seem, with an incredibly good soundtrack. Sometimes it lacks continuity in your actions, but it’s still quite enjoyable.

This review was made thanks to a PC copy provided by Assemble Entertainment.

Reference-gamersrd.com