Elden Ring dataminer brings 86m giant dragon to life and kills the game

Greyoll is just too big for this world.

Greyoll is just too big for this world.

Greyoll is just too big for this world.

This dragon is simply too big for the intermediate country. Elden Ring dataminer Zullie the Witch has brought the gigantic dragon lady Greyoll to life. She is 86m tall when she stands upright. That’s more than three times the height of Dark Souls 3’s Archdrake, which stands at just 25m. As it turns out, this behemoth is bringing the whole game to its knees.

Spoiler alert: This article contains spoilers about two NPCs that we can meet in the open game world of Elden Ring.

Dragon kills game

It’s all about this: In a video, dataminer Zullie the Witch set two oversized beings from the intermediate land in motion, which are actually more or less static. Among them: The dragon lady Greyoll, which we can meet on the dragon hill above Caelid.

However, she doesn’t fight us there herself, but only sends her scaly entourage on our necks with a loud scream. Meanwhile, she remains lying down – and for good reason. To name more dimensions: Greyoll’s body length is a proud 182m and her wingspan is even a whole 261m.

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Dragon boss fight kills the game: If we were to fight Greyoll in the game, there’s a good chance that the game would die before we did, because the sheer size of the game brings with it problems. As soon as Zullie brings Greyoll to life with her attacks, bugs appear and the game freezes with every movement until it finally crashes.

More on Elden Ring:

giant vessel

Zullie is also experimenting with another XXL NPC, namely the Warrior Vessel, which we also encounter in Caelid, where it stands in front of a coliseum that we cannot currently enter and asks us to kill three invaders.

Compared to the jar in front of the Coliseum in Caelid, our buddy Alexander is tiny.






Compared to the jar in front of the Coliseum in Caelid, our buddy Alexander is tiny.

According to Zullie, the huge vessel with its 34m is twelve times as big as our pot buddy Alexander. In theory, it has the same attack animations as the smaller aggressive vessels that attack us in the game, but it doesn’t attack – at least if a dataminer like Zullie isn’t involved.

Zullie gets the giant jar to attack and that looks pretty cool but it’s just for show. The NPC doesn’t create hitboxes. So there can’t be a real fight that way either.

What do you think of this experiment?

Reference-www.gamepro.de