Guild Wars 2: The Hidden Potential of Strikes – such a no-brainer!

Guild Wars 2: No more buffs, my monitor is about to burst!  (1)

The strikes in Guild Wars 2 are a pillar of the endgame in the Arenanet MMORPG: short and sweet, we simply throw ourselves into a small area directly into a boss fight. No big run, no crowds of small opponents that we have to take on. This is what differentiates strikes the most from dungeons, fractals, and raids. But with every release of one of these new “assault missions”, players ask themselves: Why should the developers think of a new fight? And they are right about that! Because the story of Guild Wars 2 is full of boss fights that many players only experience once. Which would have what it takes to strike?

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Reference-www.buffed.de